![]() In the Nintendo DS version, on the other hand, the player is required to be moving at sufficient speeds to perform the Slide. In gameplay in the Wii version and Sonic Colors: Ultimate, the Slide works almost like it did in Sonic Unleashed, except that when Sonic uses the Slide while standing still, he will resort to sliding at a slow speed rather than crouching. ![]() This aura effect does not occur in the Nintendo DS version however. Also worth noting is that on the Wii version and in Sonic Colors: Ultimate, Sonic gets surrounded by an aura when sliding. It is also used by the Mii, but only in the Wii version. On the Wii version and in Sonic Colors: Ultimate, it is also used by Super Sonic and the Virtual Hedgehogs. In the Wii version and Nintendo DS version of Sonic Colors, and the remaster Sonic Colors: Ultimate, the Slide is mainly used by Sonic. Sonic using the Slide, from the Wii version of Sonic Colors. Similarly, releasing the following buttons while sliding will break the Slide: To perform the Slide in gameplay, the player has to press and hold down the following buttons. Also, if Sonic tries to use the Slide while standing still, he will Crouch instead, a move where Sonic crawls around on all fours. In gameplay, the Slide will slowly reduce Sonic's speed if used continuously. This aura effect does not occur in the Wii/PlayStation 2 version, however. In the Xbox 360/PlayStation 3 version of the game, Sonic gets surrounded by an aura when using the Slide. In the Xbox 360/ PlayStation 3 version and Wii/ PlayStation 2 version of Sonic Unleashed, the Slide is one of Sonic's standard moves in the game's daytime stages. Sonic using the Slide, from the Xbox 360/ PlayStation 3 version of Sonic Unleashed. ![]() Sonic also glides across the water sections in the game in the same manner as the Sliding Attack, even if the player has not yet obtained the Antigravity. To stop sliding, the player must either press / or wait for the move to wear out on its own. In addition, the player can direct Sonic's path with the control stick for a short time. To perform the Sliding Attack in gameplay, the player must hold / while moving. While using this move, the player will also be protected from all hazards. In gameplay, the Sliding Attack is useful for when the player wants to hit enemies multiple times while dodging their attacks. In order to perform the Sliding Attack, Sonic must have obtained the Antigravity Level Up Item. In this game, using the move causes Sonic to leave a sparkling aura trail along the ground. In Sonic the Hedgehog (2006), the Slide is referred to as the Sliding Attack, and is used exclusively by Sonic. Sonic using the Sliding Attack, from Sonic the Hedgehog (2006). Shadow can also break Slide with a back flip to reposition himself and immediately after execute midair attacks. To Slide in gameplay, the player must tap / / while running, though / / can also be used without a ranged weapon equipped. It is also useful for breaking the defenses of shielded enemies. In gameplay, the Slide deals about the same amount of damage as the Homing Attack. When using the Slide in this game, the user leaves an extensive aura trail. The Slide first appeared in Shadow the Hedgehog, where it was used by both Shadow and the multiplayer mode's Shadow Androids. Shadow using the Slide, from Shadow the Hedgehog. In other words, the faster the user is running when executing the Slide, the greater the distance the user of the Slide will travel. The attack range, or rather, the distance and speed the user can slide, is determined by how fast the user was moving prior to performing the Slide. Therefore, if the player wants to keep their playable character's momentum when forced to do a Slide, it is advisable to time the Slide so that it is only performed briefly. If chosen though, the user can break the Slide at any time before coming to a halt, and resume their running nearly undisturbed. How long the Slide lasts depends on the game on its own, the move usually automatically lasts until the user gets hit, slows down from the Slide's friction, hits a wall, or goes off a ledge. In some games however, using the Slide causes the playable character to slow down. The Slide also allows the user to squeeze through narrow entrances, cracks, or doors. In gameplay, while sliding along the ground, the user can damage any enemies or smaller obstructions caught in their path. Sometimes, this creates an aura field around the user. When performing the move, the user falls down while running and slides along the ground with their feet in front of them. The Slide is very similar to the Skid Attack, but better as it possesses greater range and speed.
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